THE FIRST BERSERKER: KHAZAN FUNDAMENTOS EXPLICADO

The First Berserker: Khazan Fundamentos Explicado

The First Berserker: Khazan Fundamentos Explicado

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Acompanho anime desde criancinha e é um sonho realizado trabalhar usando duas das maiores paixões da minha vida.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

Este estilo por animação 3D no visual cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que os jogadores sintam como se estivessem assistindo a uma animaçãeste.

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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and The First Berserker: Khazan skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D por Khazan dão vida ao mundo do Arad utilizando o visual vibrante do filmes animados.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Enquanto o personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem no seu corpo este meio ideal para cumprir seus próprios objetivos.

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Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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